Jun 13, 2024 18:06:48 GMT
Post by Admin on Jun 13, 2024 18:06:48 GMT
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[attr="class","opmindtopright"]Technique Application Guide
[attr="class","opmindtop2"]Your friendly reference to applying for Techniques!
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So your Character Application has been approved, and you'd like to start applying for new Techniques? Well here's how you get started![break][break]
Much like applying to train with a Master, when applying for Techniques, Players will be expected to make a thread that's all their own with a label that indicates its use! Once your Technique Application thread has been created, your first post will be the creation of your custom list; from that point on, you may apply for Techniques as you like, and update that list accordingly! [break][break]
The list you create should include the Techniques you were already approved to start with from your Character Application, as well as the techniques you're planning to train and have already trained! You're expected to indicate in some manner which techniques have already been trained, and which techniques have been applied for, nut not trained. This can be as flamboyant as changing the colors of your text to give such an indication, or as simply as just writing (Trained) or (Not Trained) next to them! [break][break]
Technique Point (otherwise known as TP) is required to train your Techniques, however TP isn't required to apply for them! Since Techniques are only granted after you've trained them in a thread, you needn't list the threads you've trained them in as you would for Masters! Fair play is expected however, and if you're caught cheating by either altering your approved techniques after approval, or using techniques you've yet to train, you can expect a suitable punishment to follow![break][break]
For learning Master Techniques, you needn't apply here as you would for all other Techniques. Once you've been approved to Train with a Master, you'll automatically be approved to learn the techniques at the Masters disposal! In the event that you wish to learn a Master Technique from a Player however, you would apply for it here as you would any other tech and will be expected to include the Name of the Player you'll be learning from, as well as a link to the thread in which they approved of training you![break][break]
Finally, below you will find a helpful template to follow when applying for Techniques, as well a brief explanation to each term![break][break]
[Technique Effect (If Applicable) and Technique Type (Offensive, Defensive, or Support)] Technique Name: Description of Technique.[break][break]
Some such examples would be-[break][break]
[OT1] Strong Punch: User strikes with all their might![break]
[B1OT1] Burning Strike: User wraps their fist in flames and strikes the enemy with all their might! (Upgrade to [OT1] Strong Punch)[break]
[DT1] Guard: User brings both their arms up before them to mitigate oncoming damage![break]
[ST1] Ki Sensing: User is capable of sensing the energy of others![break][break]
Technique acronyms include, but aren't limited to-[break][break]
OT1/OT2/OT3: Meaning, Offensive Technique of Tier 1, 2, and 3.[break]
DT1/DT2/DT3: Meaning, Defensive Technique of Tier 1, 2, and 3.[break]
ST1/ST2/ST3: Meaning, Support Technique of Tier 1, 2, and 3.[break][break]
Other Acronyms include Effect Types-[break][break]
A1: For Accuracy Effect[break]
AE1: For Area Of Effect[break]
B1: For Burn Effect[break]
C1: For Cut Effect[break]
H1: For Homing Effect[break]
P1: For Piercing Effect[break]
T1: For Toxin Effect[break][break]
While Effects are to be listed as Tier 1 when initially applying for them, note that you will not need to apply to upgrade Effects, as Effects are automatically upgraded along with the Technique they're attached to![break][break]
An additional note, the Effect's listed can be found on the Techniques page within the site mechanics; but while these are the only techniques listed, you are not limited to applying solely for these effects![break][break]
So you have an idea for something new and original not already found on the site? Then lets talk about applying for it![break][break]
While we list of host of ideas on Horizons, we're more than happy to accept this found "Outside the Box" so long as they adhere to a certain degree of DBZ Lore and Canon! If you have an idea for new Effects to add, or specifically designed techniques, you're more than welcome to apply for them here for Staff to review. In the event that your specially requested Effect or Technique is added however, please take note that it'll become accessible to all players, much like the techniques and Effects already listed on the site![break][break]
In that same regard, should you wish to apply for a interestingly designed technique or effect you may have witnessed another player get approved for, be aware that you may do so but that your own Name and Description of the tech must be designed for you specifically, and not merely a copy and paste of the original! As well, while adhering loosely to DBZ lore, you may find yourself denied for particular techniques. Do not despair however, for while you may not have been approved for such a tech due to how it was designed, we encourage creative thinking and are happy to work with you to an extent to help you create the kind of technique you're looking for if possible![break][break]
Finally, a brief explanation on applying for Ultimate Techniques![break][break]
Information on Ultimate Techniques can also be found on the Techniques page. When Applying for an Ultimate Technique, you must have an approved Tier Three technique in which to upgrade! Ultimate Techniques were purely meant to be Power Boosted forms of the Original Technique, and as such do not acquire any additional effects or bonuses upon reaching this stage.[break][break]
In the event you have an idea for an Ultimate Technique with a specially designed effect, we're more than happy to review it! Note that it will likely be expected to adhere to additional conditions depending on the design of the Ultimate and it's effect![break][break]
For further guidance on all things Technique related, look towards your fellow Role-Player for reference![break]
Or else, please make use of the following guides at your disposal-[break][break]
[break][break]
And remember, even after approval all Techniques are subject to change or removal with regards to balance and changes to the site![break]
Guidelines
Here's how it all works!
So your Character Application has been approved, and you'd like to start applying for new Techniques? Well here's how you get started![break][break]
Much like applying to train with a Master, when applying for Techniques, Players will be expected to make a thread that's all their own with a label that indicates its use! Once your Technique Application thread has been created, your first post will be the creation of your custom list; from that point on, you may apply for Techniques as you like, and update that list accordingly! [break][break]
The list you create should include the Techniques you were already approved to start with from your Character Application, as well as the techniques you're planning to train and have already trained! You're expected to indicate in some manner which techniques have already been trained, and which techniques have been applied for, nut not trained. This can be as flamboyant as changing the colors of your text to give such an indication, or as simply as just writing (Trained) or (Not Trained) next to them! [break][break]
Technique Point (otherwise known as TP) is required to train your Techniques, however TP isn't required to apply for them! Since Techniques are only granted after you've trained them in a thread, you needn't list the threads you've trained them in as you would for Masters! Fair play is expected however, and if you're caught cheating by either altering your approved techniques after approval, or using techniques you've yet to train, you can expect a suitable punishment to follow![break][break]
For learning Master Techniques, you needn't apply here as you would for all other Techniques. Once you've been approved to Train with a Master, you'll automatically be approved to learn the techniques at the Masters disposal! In the event that you wish to learn a Master Technique from a Player however, you would apply for it here as you would any other tech and will be expected to include the Name of the Player you'll be learning from, as well as a link to the thread in which they approved of training you![break][break]
Finally, below you will find a helpful template to follow when applying for Techniques, as well a brief explanation to each term![break][break]
Application Template
And the dummies guide to Horizons Technique Acronyms!
[Technique Effect (If Applicable) and Technique Type (Offensive, Defensive, or Support)] Technique Name: Description of Technique.[break][break]
Some such examples would be-[break][break]
[OT1] Strong Punch: User strikes with all their might![break]
[B1OT1] Burning Strike: User wraps their fist in flames and strikes the enemy with all their might! (Upgrade to [OT1] Strong Punch)[break]
[DT1] Guard: User brings both their arms up before them to mitigate oncoming damage![break]
[ST1] Ki Sensing: User is capable of sensing the energy of others![break][break]
Technique acronyms include, but aren't limited to-[break][break]
OT1/OT2/OT3: Meaning, Offensive Technique of Tier 1, 2, and 3.[break]
DT1/DT2/DT3: Meaning, Defensive Technique of Tier 1, 2, and 3.[break]
ST1/ST2/ST3: Meaning, Support Technique of Tier 1, 2, and 3.[break][break]
Other Acronyms include Effect Types-[break][break]
A1: For Accuracy Effect[break]
AE1: For Area Of Effect[break]
B1: For Burn Effect[break]
C1: For Cut Effect[break]
H1: For Homing Effect[break]
P1: For Piercing Effect[break]
T1: For Toxin Effect[break][break]
While Effects are to be listed as Tier 1 when initially applying for them, note that you will not need to apply to upgrade Effects, as Effects are automatically upgraded along with the Technique they're attached to![break][break]
An additional note, the Effect's listed can be found on the Techniques page within the site mechanics; but while these are the only techniques listed, you are not limited to applying solely for these effects![break][break]
Application Template Continued!
Adding something new!
So you have an idea for something new and original not already found on the site? Then lets talk about applying for it![break][break]
While we list of host of ideas on Horizons, we're more than happy to accept this found "Outside the Box" so long as they adhere to a certain degree of DBZ Lore and Canon! If you have an idea for new Effects to add, or specifically designed techniques, you're more than welcome to apply for them here for Staff to review. In the event that your specially requested Effect or Technique is added however, please take note that it'll become accessible to all players, much like the techniques and Effects already listed on the site![break][break]
In that same regard, should you wish to apply for a interestingly designed technique or effect you may have witnessed another player get approved for, be aware that you may do so but that your own Name and Description of the tech must be designed for you specifically, and not merely a copy and paste of the original! As well, while adhering loosely to DBZ lore, you may find yourself denied for particular techniques. Do not despair however, for while you may not have been approved for such a tech due to how it was designed, we encourage creative thinking and are happy to work with you to an extent to help you create the kind of technique you're looking for if possible![break][break]
Ultimate Technique Applications!
The end all!
Finally, a brief explanation on applying for Ultimate Techniques![break][break]
Information on Ultimate Techniques can also be found on the Techniques page. When Applying for an Ultimate Technique, you must have an approved Tier Three technique in which to upgrade! Ultimate Techniques were purely meant to be Power Boosted forms of the Original Technique, and as such do not acquire any additional effects or bonuses upon reaching this stage.[break][break]
In the event you have an idea for an Ultimate Technique with a specially designed effect, we're more than happy to review it! Note that it will likely be expected to adhere to additional conditions depending on the design of the Ultimate and it's effect![break][break]
Closing Remarks!
What else is there to say?
For further guidance on all things Technique related, look towards your fellow Role-Player for reference![break]
Or else, please make use of the following guides at your disposal-[break][break]
[break][break]
And remember, even after approval all Techniques are subject to change or removal with regards to balance and changes to the site![break]
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