Jun 13, 2024 1:46:58 GMT
Post by Admin on Jun 13, 2024 1:46:58 GMT
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[attr="class","opmindtopright"]Intergalactic Market
[attr="class","opmindtop2"]Spend your Zeni here!
[attr="class","opmindblurb"]
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* Note *
[break][break]
Gravitrons are fully adjustable so if you can't take the max gravity available...you can always tone it down a notch. Below is how you can figure out how much your body can take...(requires at least 10,000 PL to even use)
[break][break]
For each 10x gravity used you need 10,000 PL so if u wanted to use a gravitron with 30x Earth's gravity...you would need to be able to power up to at least 30,000 PL in order to handle the gravity without crushing your bones!
[break][break]
Every 10x gravity used adds an additional multiplier of x.1 PL of what you gained. So if you are using 30x gravity, you multiply the PL gained by x.3, then add that to your total.
[break][break]
EX: 1000 words in 30x gravity (30 g's) [1000 x.3 = 1300]
[break][break]
* At 250,000 PL, gravitrons are no longer beneficial to your trained body and you'll gain no bonus*
[break][break]
* Update: PL Threshold for equipment will be graded retroactively: If you've reached the cut-off for any equipment, any old threads with your character using said equipment will NOT be graded with that bonus. This is to ensure the pace and balance of PL Gains is observed fairly. *
[break][break]
All items can be sold for 50% of their original worth to the Market.
[break][break]
You can swap items and Zeni OOC by posting the transfer in your store page. Simply state what you're sending and to who.
Accessories:
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Armor/Clothing Section:
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Items:
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Health/Stimulant Section:
[break][break]
Training Items Section:
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Vehicles/Transportation Section:
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Bases/Homes:
[break][break]
NPC Allies:
[break][break]
Legendary Items:
[break]
(Listed here, but cannot be bought, only found!)
* Note *
[break][break]
Gravitrons are fully adjustable so if you can't take the max gravity available...you can always tone it down a notch. Below is how you can figure out how much your body can take...(requires at least 10,000 PL to even use)
[break][break]
For each 10x gravity used you need 10,000 PL so if u wanted to use a gravitron with 30x Earth's gravity...you would need to be able to power up to at least 30,000 PL in order to handle the gravity without crushing your bones!
[break][break]
Every 10x gravity used adds an additional multiplier of x.1 PL of what you gained. So if you are using 30x gravity, you multiply the PL gained by x.3, then add that to your total.
[break][break]
EX: 1000 words in 30x gravity (30 g's) [1000 x.3 = 1300]
[break][break]
* At 250,000 PL, gravitrons are no longer beneficial to your trained body and you'll gain no bonus*
[break][break]
* Update: PL Threshold for equipment will be graded retroactively: If you've reached the cut-off for any equipment, any old threads with your character using said equipment will NOT be graded with that bonus. This is to ensure the pace and balance of PL Gains is observed fairly. *
[break][break]
All items can be sold for 50% of their original worth to the Market.
[break][break]
You can swap items and Zeni OOC by posting the transfer in your store page. Simply state what you're sending and to who.
Accessories:
{Spoiler}{Spoiler}
Old-Style Scouter:[break] A headset/communication device worn on one ear that detects accurate energy readings. Reads up to 75,000 PL before breaking. Also allows for communication between you and another scouter user, as long as they're on the same planet as you.
[break]
Cost: 3,000 ƶ.
[break][break]
Updated Scouter:[break] A smaller headset/communication device worn on one ear that detects accurate energy readings. Reads up to 250,000 PL before breaking. Also allows for communication between you and other scouter users, no matter where they are. Can be customized aesthetically.
[break]
Cost: 6,500 ƶ.
[break][break]
Wedding Rings:[break]
If they say yes, you can get married! Positive support adds to morale! Both parties must purchase One ring and give it to their partner.
(10% bonus on Power level gains in every thread with your spouse)
[break]
Cost: 5,000 z.
Old-Style Scouter:[break] A headset/communication device worn on one ear that detects accurate energy readings. Reads up to 75,000 PL before breaking. Also allows for communication between you and another scouter user, as long as they're on the same planet as you.
[break]
Cost: 3,000 ƶ.
[break][break]
Updated Scouter:[break] A smaller headset/communication device worn on one ear that detects accurate energy readings. Reads up to 250,000 PL before breaking. Also allows for communication between you and other scouter users, no matter where they are. Can be customized aesthetically.
[break]
Cost: 6,500 ƶ.
[break][break]
Wedding Rings:[break]
If they say yes, you can get married! Positive support adds to morale! Both parties must purchase One ring and give it to their partner.
(10% bonus on Power level gains in every thread with your spouse)
[break]
Cost: 5,000 z.
[break][break]
Armor/Clothing Section:
{Spoiler}{Spoiler}
Customizable Gi:[break]
A gi that you typically wear when fighting that offers very little armor but great mobility![break]
Effect: Reduces total damage by 10%. Can handle up to 10% of the user's HP in damage (per fight) before it breaks and must be replaced.[break]
Cost: 1,000 ƶ.
[break][break]
Old-Style Saiyan Armor:[break] Armor that is padded and can be customized how you'd like it to look but it offers pretty decent protection![break]
Effect: Reduces total damage by 20%. Can handle up to 20% of the user's HP in damage (per fight) before it breaks and must be replaced.[break]
Cost: 3,500 ƶ.
[break][break]
Namekian-Style Armor:[break] Armor that is typically garbed with heavy shoulder guards and a turban but offers better protection than the previous armor![break]
Effect: Reduces total damage by 25%. Can handle up to 25% of the user's HP in damage (per fight) before it breaks and must be replaced.[break]
Cost: 8,500 ƶ.
[break][break]
Majestic Gi Armor:[break] A very majestic gi that you wear that is very flexible and very protective![break]
Effect: Reduces total damage by 30%. Can handle up to 30% of the user's HP in damage (per fight) before it breaks and must be replaced.[break]
Cost: 12,000 ƶ.
[break][break]
Super Saiyan-Style Armor: Armor that is padded with leotards underneath and the material offers much more protection than the Majestic Gi Style![break]
Effect: Reduces total damage by 30%. Can handle up to 40% of the user's HP in damage (per fight) before it breaks but it is automatically repaired when your health goes back above that. (Can only power up to 75% PL when worn)
Cost: 17,000 ƶ.
Customizable Gi:[break]
A gi that you typically wear when fighting that offers very little armor but great mobility![break]
Effect: Reduces total damage by 10%. Can handle up to 10% of the user's HP in damage (per fight) before it breaks and must be replaced.[break]
Cost: 1,000 ƶ.
[break][break]
Old-Style Saiyan Armor:[break] Armor that is padded and can be customized how you'd like it to look but it offers pretty decent protection![break]
Effect: Reduces total damage by 20%. Can handle up to 20% of the user's HP in damage (per fight) before it breaks and must be replaced.[break]
Cost: 3,500 ƶ.
[break][break]
Namekian-Style Armor:[break] Armor that is typically garbed with heavy shoulder guards and a turban but offers better protection than the previous armor![break]
Effect: Reduces total damage by 25%. Can handle up to 25% of the user's HP in damage (per fight) before it breaks and must be replaced.[break]
Cost: 8,500 ƶ.
[break][break]
Majestic Gi Armor:[break] A very majestic gi that you wear that is very flexible and very protective![break]
Effect: Reduces total damage by 30%. Can handle up to 30% of the user's HP in damage (per fight) before it breaks and must be replaced.[break]
Cost: 12,000 ƶ.
[break][break]
Super Saiyan-Style Armor: Armor that is padded with leotards underneath and the material offers much more protection than the Majestic Gi Style![break]
Effect: Reduces total damage by 30%. Can handle up to 40% of the user's HP in damage (per fight) before it breaks but it is automatically repaired when your health goes back above that. (Can only power up to 75% PL when worn)
Cost: 17,000 ƶ.
[break][break]
Items:
{Spoiler}{Spoiler}
Dragon Radar:[break] A radar that allows you to search for the mystical Dragonballs![break]
Effect: Allows one (1) Dragonballs to be found per week![break]
Cost: 15,000 ƶ.
[break][break]
Saibamen Seed Pouch:[break] A small pouch that contains six (6) seeds. If you throw these seeds into the ground, they cultivate themselves into Saibamen which are are green, humanoid creatures created to follow the orders of the planter(s)![break]
Effect: Allows the user to grow up to six (6) Saibamen warriors, each with ¼ of the user's PL. *Main character cannot attack or be attacked when controlling Saibamen, can only grow/use as many Saibamen as their are opponents. Saibamen can only use Saibmen moves, see Technique Catalogue.* SAIBAMEN MAX OUT AT 50,000 PL.[break]
Cost: 9,000 ƶ.
Dragon Radar:[break] A radar that allows you to search for the mystical Dragonballs![break]
Effect: Allows one (1) Dragonballs to be found per week![break]
Cost: 15,000 ƶ.
[break][break]
Saibamen Seed Pouch:[break] A small pouch that contains six (6) seeds. If you throw these seeds into the ground, they cultivate themselves into Saibamen which are are green, humanoid creatures created to follow the orders of the planter(s)![break]
Effect: Allows the user to grow up to six (6) Saibamen warriors, each with ¼ of the user's PL. *Main character cannot attack or be attacked when controlling Saibamen, can only grow/use as many Saibamen as their are opponents. Saibamen can only use Saibmen moves, see Technique Catalogue.* SAIBAMEN MAX OUT AT 50,000 PL.[break]
Cost: 9,000 ƶ.
[break][break]
Health/Stimulant Section:
{Spoiler}{Spoiler}
Rejuvenation Chamber:[break] Allows one person (at a time) to be submerged into a great rejuvenation liquid and heal up to full HP within 24 hrs instead of the typical 4 days that it takes to heal your HP without healing items. Must have a ship or a house to install it into.[break]
Cost: 12,000 ƶ.
[break][break]
Miso Soup:[break] A tasty soup with healing properties! Recovers 25% HP/Ki/STA. (Can use only 1 per fight or after a fight or per day, but not if you've used a Senzu bean or shot) One-time use consumable.[break]
Cost: 2,000 ƶ.
[break][break]
Senzu Bean:[break] A magical bean that if eaten by someone who was suffered damage, they will heal 100% HP/KI/STA instantly. (Can use only 1 per fight, but not if you've used a Senzu Shot) One-time use consumable. Characters can only carry 1 (one) on their person, without a Senzu Bag.[break]
Cost: 4,000 ƶ.
[break][break]
Senzu Bag:[break] A small pouch that comes with and can hold up to 5 Senzu Beans. (Can use only 1 per thread, but cannot be used if you've used a Senzu Shot) Beans are one-time use consumable.[break]
Cost: 21,000 ƶ.
[break][break]
Senzu Shot:[break] Better than 'Folgers'! A canned drink made from magical beans and other ingredients that will heal whatever damage you have received and give you a massive stimulant boost (+ 10% Ki for 5 action posts) to increase your energy! (Can use only 1 per thread, but cannot be used if you've used a Senzu bean. Wears off immediately if the user transforms) One-time use consumable.[break]
Cost: 5,000 ƶ.
[break][break]
Dinosaur Milk-Shot:[break] A massively horrendous tasting white, thick type liquid that if you drink it really fast, it will replenish 30% of your depleted Ki. (Can use only 1 per fight, but not if you've used a Senzu bean or shot.) One-time use consumable.[break]
Cost: 5,000 ƶ.
[Break][break]
Ice Cube:
[break]
A special ice-cube-like consumable vitamin that, upon consumption, reduces the consumer’s body temperature to ward off potential burns. Reduces burn-meter by 100% Stops burn buildup. You can carry 2 at a time.[break]
Cost: 2,000 z
Rejuvenation Chamber:[break] Allows one person (at a time) to be submerged into a great rejuvenation liquid and heal up to full HP within 24 hrs instead of the typical 4 days that it takes to heal your HP without healing items. Must have a ship or a house to install it into.[break]
Cost: 12,000 ƶ.
[break][break]
Miso Soup:[break] A tasty soup with healing properties! Recovers 25% HP/Ki/STA. (Can use only 1 per fight or after a fight or per day, but not if you've used a Senzu bean or shot) One-time use consumable.[break]
Cost: 2,000 ƶ.
[break][break]
Senzu Bean:[break] A magical bean that if eaten by someone who was suffered damage, they will heal 100% HP/KI/STA instantly. (Can use only 1 per fight, but not if you've used a Senzu Shot) One-time use consumable. Characters can only carry 1 (one) on their person, without a Senzu Bag.[break]
Cost: 4,000 ƶ.
[break][break]
Senzu Bag:[break] A small pouch that comes with and can hold up to 5 Senzu Beans. (Can use only 1 per thread, but cannot be used if you've used a Senzu Shot) Beans are one-time use consumable.[break]
Cost: 21,000 ƶ.
[break][break]
Senzu Shot:[break] Better than 'Folgers'! A canned drink made from magical beans and other ingredients that will heal whatever damage you have received and give you a massive stimulant boost (+ 10% Ki for 5 action posts) to increase your energy! (Can use only 1 per thread, but cannot be used if you've used a Senzu bean. Wears off immediately if the user transforms) One-time use consumable.[break]
Cost: 5,000 ƶ.
[break][break]
Dinosaur Milk-Shot:[break] A massively horrendous tasting white, thick type liquid that if you drink it really fast, it will replenish 30% of your depleted Ki. (Can use only 1 per fight, but not if you've used a Senzu bean or shot.) One-time use consumable.[break]
Cost: 5,000 ƶ.
[Break][break]
Ice Cube:
[break]
A special ice-cube-like consumable vitamin that, upon consumption, reduces the consumer’s body temperature to ward off potential burns. Reduces burn-meter by 100% Stops burn buildup. You can carry 2 at a time.[break]
Cost: 2,000 z
[break][break]
Training Items Section:
{Spoiler}{Spoiler}
Programmable Training Dummy:[break] A fully customizable mechanical dummy made to look like whoever you want! OR...it can just be a generic training dummy with no real face. You write about fighting against this dummy and picturing it as a real person to aid in your training. It can attack back and withstand whatever damage you inflict upon it.[break]
Effect: Adds 25% PL gain when used during training. Can only be used in solo training. After 150,000 PL, they are no longer effective. (Limit: 1 per thread)[break]
Cost: 5,000 ƶ.
[break][break]
Pre-Workout Mix: (10 Pack)[break] Ten Servings of Pre-Workout! This bad boy of mix can be used anywhere! Though they it becomes useless after reaching 125,000 power level![break]
Effect: Adds 10% PL gain when training/fighting, if ingested beforehand. (Limit: 1 per person, per thread)[break]
Cost: 1,500 ƶ.
[break][break]
Weighted Clothing:[break] Weights that can be added to your everyday wardrobe so that even when you're not training, you are![break]
Effect: Adds 25% PL gain when training/fighting, when in use. One set can be worn at a time. Becomes ineffective at 75,000 PL. (Can only power up to 75% PL when worn)[break]
Cost: 2,500 ƶ.
[break][break]
Heavy Weighted Clothing:[break] Weights that can be added to your everyday wardrobe so that even when you're not training, you are![break]
Effect: Adds 50% PL gain when training/fighting, when in use. One set can be worn at a time. Becomes ineffective at 125,000 PL. (Can only power up to 50% PL when worn)[break]
Cost: 5,000 ƶ.
[break][break]
Super Weighted Clothing:[break] Weights that can be added to your everyday wardrobe so that even when you're not training, you are![break]
Effect: Adds 75% PL gain when training/fighting, when in use. One set can be worn at a time. Becomes ineffective at 175,000 PL. (Can only power up to 25% PL when worn)[break]
Cost: 7,500 ƶ.
Programmable Training Dummy:[break] A fully customizable mechanical dummy made to look like whoever you want! OR...it can just be a generic training dummy with no real face. You write about fighting against this dummy and picturing it as a real person to aid in your training. It can attack back and withstand whatever damage you inflict upon it.[break]
Effect: Adds 25% PL gain when used during training. Can only be used in solo training. After 150,000 PL, they are no longer effective. (Limit: 1 per thread)[break]
Cost: 5,000 ƶ.
[break][break]
Pre-Workout Mix: (10 Pack)[break] Ten Servings of Pre-Workout! This bad boy of mix can be used anywhere! Though they it becomes useless after reaching 125,000 power level![break]
Effect: Adds 10% PL gain when training/fighting, if ingested beforehand. (Limit: 1 per person, per thread)[break]
Cost: 1,500 ƶ.
[break][break]
Weighted Clothing:[break] Weights that can be added to your everyday wardrobe so that even when you're not training, you are![break]
Effect: Adds 25% PL gain when training/fighting, when in use. One set can be worn at a time. Becomes ineffective at 75,000 PL. (Can only power up to 75% PL when worn)[break]
Cost: 2,500 ƶ.
[break][break]
Heavy Weighted Clothing:[break] Weights that can be added to your everyday wardrobe so that even when you're not training, you are![break]
Effect: Adds 50% PL gain when training/fighting, when in use. One set can be worn at a time. Becomes ineffective at 125,000 PL. (Can only power up to 50% PL when worn)[break]
Cost: 5,000 ƶ.
[break][break]
Super Weighted Clothing:[break] Weights that can be added to your everyday wardrobe so that even when you're not training, you are![break]
Effect: Adds 75% PL gain when training/fighting, when in use. One set can be worn at a time. Becomes ineffective at 175,000 PL. (Can only power up to 25% PL when worn)[break]
Cost: 7,500 ƶ.
[break][break]
Vehicles/Transportation Section:
{Spoiler}{Spoiler}
Saiyan-Style Space Pod:[break] Allows one (1) person to traverse the universe. Seven (7) day travel time. Cannot install extras.[break]
Cost: 5,000 ƶ. (HP: 15,000)
[break][break]
Saiyan Attack Pod:[break] Allows three (3) people to traverse the universe. Six (6) day travel time. Can install one (1) extra.[break]
Cost: 7,000 ƶ. (HP: 18,500)
[break][break]
Namekian-Style Space Pod:[break] Looks exactly like the space ship but with half of the room inside. Allows one (1) person to traverse the universe. Five (5) day travel time. Cannot install extras.[break]
Cost: 6,500 ƶ. (HP: 22,000)
[break][break]
Namekian-Style Spaceship:[break] Allows up to three (3) people to traverse the universe together. Six (6) day travel time. Can install two (2) extras.[break]
Cost: 8,000 ƶ. (HP: 35,000)
[break][break]
C.C. Space Pod:[break] Allows up to six (6) people to traverse the universe together. Six (6) day travel time. Can install up to three (3) extras.[break]
Cost: 10,000 ƶ. (HP: 32,000)
[break]
Extras
[break]
Boost Thrusters:[break] An extra that you install in your allowed ship that can shave two (2) days off of your travel time! One set of thrusters allowed per ship.[break]
Cost: 15,000 ƶ.
[break][break]
Shields:[break] An extra that you install in your allowed ship that gives it additional defenses! Must already have a ship that allows extras to purchase. Doubles the HP of your ship, one (1) shield allowed per ship.[break]
Cost: 12,000 ƶ.
[break][break]
Capacity Upgrade[break] An extra that you install in your allowed ship that gives it additional seating, allowing up to two (2) more people to ride in your ship, one (1) upgrade allowed per ship.[break]
Cost: 4,500 ƶ.
[break][break]
Gravitron 1.0:[break] An extra that you install in your ship that allows you to train in up to 50x Earth's normal gravity! Must have AT LEAST 10,000 PL to use and have a ship or a house with an extra slot in order to purchase.[break]
Cost: 5,000 ƶ.
[break][break]
Gravitron 2.0 Upgrade:[break] An extra that you install in your gravitron that allows the user to increase the gravity up to 75x Earth's normal gravity! Must already have a ship or house with a gravitron installed in order to purchase.[break]
Cost: 7,500 ƶ.
[break][break]
Gravitron 3.0 Upgrade:[break] An extra that you install in your gravitron that allows the user to increase the gravity up to 125x Earth's normal gravity! Must already have a ship or house with a gravitron 2.0 installed in order to purchase.[break]
Cost: 12,500 ƶ.
[break][break]
Gravitron 4.0 Upgrade:[break] An extra that you install in your gravitron that allows the user to increase the gravity up to 175x Earth's normal gravity! Must already have a ship or house with a gravitron 3.0 installed in order to purchase.[break]
Cost: 15,250 ƶ.
[break][break]
Cloaking System:[break] An extra that you can install in your allowed ship that allows your ship/base to become untraceable as it becomes almost completely invisible.! No one's energy can be sensed by ANYONE if this system is in place.[break]
Cost: 12,500 ƶ.
[break][break]
Advanced Ships:
[break][break]
Fighter Ship:[break] Allows up to four (4) people to traverse the universe together. Seven (7) day travel time. Can install up to two (2) extras. Comes with an unbreakable vault/storage locker.[break]
Cost: 15,000 ƶ. Requires a base. (HP: 75,000)
[break][break]
War Ship:[break] Allows up to ten (10) people to traverse the universe together. Eight (8) day travel time. Can install up to six (6) extras. Comes with an unbreakable vault/storage locker.[break]
Cost: 19,000 ƶ. Requires a base. (HP: 150,000)
Saiyan-Style Space Pod:[break] Allows one (1) person to traverse the universe. Seven (7) day travel time. Cannot install extras.[break]
Cost: 5,000 ƶ. (HP: 15,000)
[break][break]
Saiyan Attack Pod:[break] Allows three (3) people to traverse the universe. Six (6) day travel time. Can install one (1) extra.[break]
Cost: 7,000 ƶ. (HP: 18,500)
[break][break]
Namekian-Style Space Pod:[break] Looks exactly like the space ship but with half of the room inside. Allows one (1) person to traverse the universe. Five (5) day travel time. Cannot install extras.[break]
Cost: 6,500 ƶ. (HP: 22,000)
[break][break]
Namekian-Style Spaceship:[break] Allows up to three (3) people to traverse the universe together. Six (6) day travel time. Can install two (2) extras.[break]
Cost: 8,000 ƶ. (HP: 35,000)
[break][break]
C.C. Space Pod:[break] Allows up to six (6) people to traverse the universe together. Six (6) day travel time. Can install up to three (3) extras.[break]
Cost: 10,000 ƶ. (HP: 32,000)
[break]
Extras
[break]
Boost Thrusters:[break] An extra that you install in your allowed ship that can shave two (2) days off of your travel time! One set of thrusters allowed per ship.[break]
Cost: 15,000 ƶ.
[break][break]
Shields:[break] An extra that you install in your allowed ship that gives it additional defenses! Must already have a ship that allows extras to purchase. Doubles the HP of your ship, one (1) shield allowed per ship.[break]
Cost: 12,000 ƶ.
[break][break]
Capacity Upgrade[break] An extra that you install in your allowed ship that gives it additional seating, allowing up to two (2) more people to ride in your ship, one (1) upgrade allowed per ship.[break]
Cost: 4,500 ƶ.
[break][break]
Gravitron 1.0:[break] An extra that you install in your ship that allows you to train in up to 50x Earth's normal gravity! Must have AT LEAST 10,000 PL to use and have a ship or a house with an extra slot in order to purchase.[break]
Cost: 5,000 ƶ.
[break][break]
Gravitron 2.0 Upgrade:[break] An extra that you install in your gravitron that allows the user to increase the gravity up to 75x Earth's normal gravity! Must already have a ship or house with a gravitron installed in order to purchase.[break]
Cost: 7,500 ƶ.
[break][break]
Gravitron 3.0 Upgrade:[break] An extra that you install in your gravitron that allows the user to increase the gravity up to 125x Earth's normal gravity! Must already have a ship or house with a gravitron 2.0 installed in order to purchase.[break]
Cost: 12,500 ƶ.
[break][break]
Gravitron 4.0 Upgrade:[break] An extra that you install in your gravitron that allows the user to increase the gravity up to 175x Earth's normal gravity! Must already have a ship or house with a gravitron 3.0 installed in order to purchase.[break]
Cost: 15,250 ƶ.
[break][break]
Cloaking System:[break] An extra that you can install in your allowed ship that allows your ship/base to become untraceable as it becomes almost completely invisible.! No one's energy can be sensed by ANYONE if this system is in place.[break]
Cost: 12,500 ƶ.
[break][break]
Advanced Ships:
[break][break]
Fighter Ship:[break] Allows up to four (4) people to traverse the universe together. Seven (7) day travel time. Can install up to two (2) extras. Comes with an unbreakable vault/storage locker.[break]
Cost: 15,000 ƶ. Requires a base. (HP: 75,000)
[break][break]
War Ship:[break] Allows up to ten (10) people to traverse the universe together. Eight (8) day travel time. Can install up to six (6) extras. Comes with an unbreakable vault/storage locker.[break]
Cost: 19,000 ƶ. Requires a base. (HP: 150,000)
[break][break]
Bases/Homes:
{Spoiler}{Spoiler}
Solo Base:[break] Allows up to one (1) fighter ship or war ship to dock behind your base which is now a permanent home. Once a ship parks, they are repaired in twenty-four (24) hours. Must be built on a planet.[break]
Cost: 10,000 ƶ. (HP: 45,000)
[break][break]
Faction/Team Base:[break] Allows up to four (4) fighter ships & a war ship to dock behind your base which is now a permanent home. Once ship(s) park, they are repaired in twenty-four (24) hours. Must be built on a planet.[break]
Cost: 20,000 ƶ. (HP: 110,000)
[break][break]
Space Base:[break] Allows up to four (4) fighter ships & a war ship to dock behind your base which is now a permanent home. Once ship(s) park, they are repaired in twenty-four (24) hours. Is built in space and slowly travels to different destinations with a ten (10) day travel time.[break]
Cost: 30,000 ƶ. (HP: 250,000)
Solo Base:[break] Allows up to one (1) fighter ship or war ship to dock behind your base which is now a permanent home. Once a ship parks, they are repaired in twenty-four (24) hours. Must be built on a planet.[break]
Cost: 10,000 ƶ. (HP: 45,000)
[break][break]
Faction/Team Base:[break] Allows up to four (4) fighter ships & a war ship to dock behind your base which is now a permanent home. Once ship(s) park, they are repaired in twenty-four (24) hours. Must be built on a planet.[break]
Cost: 20,000 ƶ. (HP: 110,000)
[break][break]
Space Base:[break] Allows up to four (4) fighter ships & a war ship to dock behind your base which is now a permanent home. Once ship(s) park, they are repaired in twenty-four (24) hours. Is built in space and slowly travels to different destinations with a ten (10) day travel time.[break]
Cost: 30,000 ƶ. (HP: 250,000)
[break][break]
NPC Allies:
{Spoiler}{Spoiler}
[break] [break]
Companions:[break]
For the purpose of broadening your story with RP flavor![break]
(Can RP freely without the Player Character!)[break]
(When RPing without the Player Character, Companions are graded by the same rules as solo's!)[break]
(Cannot be used for combat.)[break]
Cost: 500ƶ.[break][break]
Sacrificial Absorption/Fusion:(Bio-Android and Namekian ONLY)[break]
For the purpose of gaining transformations through absorption![break]
(These NPC's are strictly for unlocking a transformation through absorption.)[break]
(Once purchased, they must be absorbed in a thread for the transformation to take effect.)[break]
(Cannot be used for combat.)[break]
Cost: 22,500ƶ.[break][break]
Comrades:[break]
For the purpose of bringing a tactical advantage to mechanical battles![break]
(Cannot RP freely without the Player Character.)[break]
(Can be used in Combat!)[break]
(PL equal to 30% of Player Character!)[break]
(When Player Character Transforms, Comrades PL Adjusts alongside the Player!)[break]
Cost: 45,000ƶ.[break]
[break] [break]
Companions:[break]
For the purpose of broadening your story with RP flavor![break]
(Can RP freely without the Player Character!)[break]
(When RPing without the Player Character, Companions are graded by the same rules as solo's!)[break]
(Cannot be used for combat.)[break]
Cost: 500ƶ.[break][break]
Sacrificial Absorption/Fusion:(Bio-Android and Namekian ONLY)[break]
For the purpose of gaining transformations through absorption![break]
(These NPC's are strictly for unlocking a transformation through absorption.)[break]
(Once purchased, they must be absorbed in a thread for the transformation to take effect.)[break]
(Cannot be used for combat.)[break]
Cost: 22,500ƶ.[break][break]
Comrades:[break]
For the purpose of bringing a tactical advantage to mechanical battles![break]
(Cannot RP freely without the Player Character.)[break]
(Can be used in Combat!)[break]
(PL equal to 30% of Player Character!)[break]
(When Player Character Transforms, Comrades PL Adjusts alongside the Player!)[break]
Cost: 45,000ƶ.[break]
[break][break]
Legendary Items:
[break]
(Listed here, but cannot be bought, only found!)
{Spoiler}{Spoiler}
Yemma Fruit:[break] A delicious fruit that increases your power after ingesting![break]
Effect: Fully restores your health & adds 15% to your PL when eaten, also gives the consumer immortality for three (3) weeks. One (1) allowed per character, additional eaten fruit will kill the consumer.[break]
How To Obtain: A character can obtain and complete the quest in the Under World.
[break][break]
Tree of Might Seed:[break] A seed that you must plant on a planet which then inhales the energy of the entire planet![break]
Effect: In five (5) days a tree will grow from the seed. Every day that the tree is fully grown, it will deplete 10% of the planet's HP until it is uninhabitable anymore and THEN everyone on the planet will die within the next forty-eight hours (2 days) after that. T.O.M. has 750,000 HP. Produces three (3) fruit with magical properties.
How To Obtain: Must have a pod or a ship. Takes fifteen (15) days to find and requires a solo thread of at least 500 words every...single, day to find. You will RP yourself searching different planets and rocks (not on our list). IF you miss one single day, you have to restart. (If a character has done this, no one else can do the quest for the seed for at least 45 days)
[break][break]
When acquiring the Tree of Might Seed, while the Seed, Tree, and the Fruit it bears may be shared with other players, you are forbidden from using such items on any other character on your account other than the one that took part in the quest.[break]
Status: Online
[break][break]
To plant the Seed of the Tree of Might, You must do so within a Death Enabled thread. Once the Seed is planted, players will have 5 full days to join the thread to prevent the tree from growing. If the players fail or there is nobody to contest the trees growth, the tree will be fully grown and the tree can be harvested and the fruit eaten.
[break]
Players may still destroy the tree afterwards, to do this they must create another Death Enabled thread targetting the tree. Players may join to stop this.
[break][break]
Tree of Might Fruit:[break] A very disgusting fruit (to mortals), originally meant only for eternal dragons, when eaten will it increase your power or revive the dead![break]
Effect: +15% PL when eaten. IF eaten after the tree is destroyed, the fruit gives no power bonus and kills the consumer through rough poisoning within 24 hrs and they cannot be healed during the process. Characters can consume no more than two (2) or the same effect will take place. A dead character can be fed the fruit and become fully revived and healed of all ailments! (Will not regrow lost limbs, sorry)[break]
How To Obtain: Grows from the Tree of Might.
[break][break]
Magic Carpet:[break] A carpet that can hold up to two (2) people and instantly transport them anywhere in the living universe![break]
Effect: Can instantly teleport up to two (2) people anywhere in the living realm. Can only be used once per week.[break]
How To Obtain: Must be given by Mr. Popo via an Earth quest.
[break][break]
Giru:[break] A small robot that follows you on your adventures after you find it![break]
Effect: If you feed it your Dragon Radar it allows up to two(2) planetary Dragonballs to be found per week and two (2) Black Star Dragonballs per week.[break]
How To Obtain: Must complete the appropriate space quest.
[break][break]
Potara Earrings:[break] Earrings worn by Supreme Kais and their apprentices. Despite being worn so casually, they have incredible properties, allowing two individuals to fuse or permitting the wearer to use the Time Rings. The earrings also have the ability to fuse two people into a single entity for an hour, although it is permanent if a Supreme Kai is involved in the fusion. If a living and a dead person fuse, the result will be living. If a fused being dies, he or she will remain fused. If the earrings are removed or destroyed, nothing will happen if the fusion is permanent, but the fused being will defuse if it is temporary. If a fused being defuses, both individuals will retain the memories of the fusion, as well as some memories from the other individual. A fusion using the Potara earrings yields much greater power than the Fusion Dance, it also fuses clothing, whereas the Fusion Dance gives the newly fused being the native dress of the people of Planet Metamor.[break]
Effect: Both fighters PL and moves fuse together, then PL multiplies by 2.[break]
How To Obtain: Must given by a Supreme Kai or Zamasu(with admin approval).
Yemma Fruit:[break] A delicious fruit that increases your power after ingesting![break]
Effect: Fully restores your health & adds 15% to your PL when eaten, also gives the consumer immortality for three (3) weeks. One (1) allowed per character, additional eaten fruit will kill the consumer.[break]
How To Obtain: A character can obtain and complete the quest in the Under World.
[break][break]
Tree of Might Seed:[break] A seed that you must plant on a planet which then inhales the energy of the entire planet![break]
Effect: In five (5) days a tree will grow from the seed. Every day that the tree is fully grown, it will deplete 10% of the planet's HP until it is uninhabitable anymore and THEN everyone on the planet will die within the next forty-eight hours (2 days) after that. T.O.M. has 750,000 HP. Produces three (3) fruit with magical properties.
How To Obtain: Must have a pod or a ship. Takes fifteen (15) days to find and requires a solo thread of at least 500 words every...single, day to find. You will RP yourself searching different planets and rocks (not on our list). IF you miss one single day, you have to restart. (If a character has done this, no one else can do the quest for the seed for at least 45 days)
[break][break]
When acquiring the Tree of Might Seed, while the Seed, Tree, and the Fruit it bears may be shared with other players, you are forbidden from using such items on any other character on your account other than the one that took part in the quest.[break]
Status: Online
[break][break]
To plant the Seed of the Tree of Might, You must do so within a Death Enabled thread. Once the Seed is planted, players will have 5 full days to join the thread to prevent the tree from growing. If the players fail or there is nobody to contest the trees growth, the tree will be fully grown and the tree can be harvested and the fruit eaten.
[break]
Players may still destroy the tree afterwards, to do this they must create another Death Enabled thread targetting the tree. Players may join to stop this.
[break][break]
Tree of Might Fruit:[break] A very disgusting fruit (to mortals), originally meant only for eternal dragons, when eaten will it increase your power or revive the dead![break]
Effect: +15% PL when eaten. IF eaten after the tree is destroyed, the fruit gives no power bonus and kills the consumer through rough poisoning within 24 hrs and they cannot be healed during the process. Characters can consume no more than two (2) or the same effect will take place. A dead character can be fed the fruit and become fully revived and healed of all ailments! (Will not regrow lost limbs, sorry)[break]
How To Obtain: Grows from the Tree of Might.
[break][break]
Magic Carpet:[break] A carpet that can hold up to two (2) people and instantly transport them anywhere in the living universe![break]
Effect: Can instantly teleport up to two (2) people anywhere in the living realm. Can only be used once per week.[break]
How To Obtain: Must be given by Mr. Popo via an Earth quest.
[break][break]
Giru:[break] A small robot that follows you on your adventures after you find it![break]
Effect: If you feed it your Dragon Radar it allows up to two(2) planetary Dragonballs to be found per week and two (2) Black Star Dragonballs per week.[break]
How To Obtain: Must complete the appropriate space quest.
[break][break]
Potara Earrings:[break] Earrings worn by Supreme Kais and their apprentices. Despite being worn so casually, they have incredible properties, allowing two individuals to fuse or permitting the wearer to use the Time Rings. The earrings also have the ability to fuse two people into a single entity for an hour, although it is permanent if a Supreme Kai is involved in the fusion. If a living and a dead person fuse, the result will be living. If a fused being dies, he or she will remain fused. If the earrings are removed or destroyed, nothing will happen if the fusion is permanent, but the fused being will defuse if it is temporary. If a fused being defuses, both individuals will retain the memories of the fusion, as well as some memories from the other individual. A fusion using the Potara earrings yields much greater power than the Fusion Dance, it also fuses clothing, whereas the Fusion Dance gives the newly fused being the native dress of the people of Planet Metamor.[break]
Effect: Both fighters PL and moves fuse together, then PL multiplies by 2.[break]
How To Obtain: Must given by a Supreme Kai or Zamasu(with admin approval).
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PHARAOH LEAP CREATES
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[attr="class","opmindtopleft"]x
[attr="class","opmindtopright"]TP Exchange
[attr="class","opmindtop2"]Spend your TP here for power or monies!
[attr="class","opmindblurb"]
[attr="class","opmindblurb1"]
* You can exchange TP for power or monies! *
[break][break]
- Post like you do for purchases
[break][break]
- One Training Point (TP) can be converted to either 1,500 PL OR 1,000 z.
[break][break]
Conversion CANNOT happen with your starting TP.
[break][break]
You can ONLY spend 30 TP on Power level. This is equal to 45,000 power level.
[break][break]
You CANNOT spend TP on Power Level if you've reached the soft cap of 350,000 PL
* You can exchange TP for power or monies! *
[break][break]
- Post like you do for purchases
[break][break]
- One Training Point (TP) can be converted to either 1,500 PL OR 1,000 z.
[break][break]
Conversion CANNOT happen with your starting TP.
[break][break]
You can ONLY spend 30 TP on Power level. This is equal to 45,000 power level.
[break][break]
You CANNOT spend TP on Power Level if you've reached the soft cap of 350,000 PL
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